In this workshop, we will explore practical aspects of designing a choose-your-own-adventure style interactive text. We will use Twine, a free, online tool for creating choice-based games. We will cover not only the "how" of using Twine, but also a bit of the "why," in terms of game design in general and game-based learning in …
This talk addresses some of the philosophical implications of a computer program being no longer constrained by the limits of human knowledge. I will understand this freedom from human knowledge as a form of autonomy from human abstraction. My case study will be contemporary artificial intelligence research in deep learning. Because of their successful results, …
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Following the CUNY GIS Day Events (on November 13), the GIS/Mapping Working Group is hosting an “after party” at The Graduate Center, CUNY, on Thursday November 14, from 6:30 - 8:30 PM, at the GC Digital Scholarship Lab (Room 7414). It will be an informal opportunity to hear about how CUNY students, faculty and alumni …