Fall CUNY AR/VR Meeting
Room 4102 @ The GC 365 Fifth Ave, New York, NYJoin an informal, interdisciplinary, pan-CUNY meeting of faculty and staff interested in and working with augmented and virtual reality. Learn more and RSVP
Join an informal, interdisciplinary, pan-CUNY meeting of faculty and staff interested in and working with augmented and virtual reality. Learn more and RSVP
Raw data come in many shapes and forms. Wrangling these into an interpretable format is often a formidable task, where time for data prep exceeds time for analysis. The tidyverse, an ecosystem of opinionated R packages, can streamline this process and open up new avenues for insight. The developers’ emphasis on human-readable code reduces the …
Have a question about your digital project? Looking for more information on where to get started learning a new technology, skill, or research method? Drop by our Office Hours, no appointment necessary.
This lab is an introduction to command line and basic regular expressions. Come learn a new way to interact with your computer! Skills we will cover in this workshop include: navigating & creating folders; listing, searching & moving batches of files; editing & running shell scripts. No previous experience needed. Led by Kathryn Mercier. …
Present your digital humanities project, research, or questions during a 3-minute / 3-slide “lightning” talk. Lightning talks offer a very brief insight into your ongoing digital humanities project, research, or activity to a community of engaged CUNY colleagues.
Have a question about your digital project? Looking for more information on where to get started learning a new technology, skill, or research method? Drop by our Office Hours, no appointment necessary.
Participants will connect learning theories to student-centered praxis, explore several classroom examples, and take away resources to develop their own teaching materials. This skills lab is a hands-on lesson planning and supportive peer review workshop. Bring your ideas, big or small, and we'll learn by doing...and doing...and doing again. Led by Kahdeidra Martin. Register …
Join the NML community for presentations by Stefano Morello, Filipa Calado, and Julia Fuller.
In this workshop, we will explore practical aspects of designing a choose-your-own-adventure style interactive text. We will use Twine, a free, online tool for creating choice-based games. We will cover not only the "how" of using Twine, but also a bit of the "why," in terms of game design in general and game-based learning in …
This talk addresses some of the philosophical implications of a computer program being no longer constrained by the limits of human knowledge. I will understand this freedom from human knowledge as a form of autonomy from human abstraction. My case study will be contemporary artificial intelligence research in deep learning. Because of their successful results, …